Showing posts with label Flash. Show all posts
Showing posts with label Flash. Show all posts

Sunday, September 30, 2007

Macromedia Flash Professional 8 Unleashed

Publisher Sams
Author(s) David Vogeleer
ISBN 0672327619
Release Date 12 October 2005
Page 1008
Detailed programming reference for developers who need a complete guide to using Flash to create complex applications.

- Master the in-depth knowledge of Flash to get the most out of this web sites and web applications program
- Learn to integrate Flash with several other technologies, including XML and PHP
- Reference all-new coverage of the newest version of Flash, includes extensive coverage of ActionScript

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Teach Yourself Macromedia Flash 8 in 24 Hours

Explore the depth and flexibility of Macromedia Flash 8 with Sams Teach Yourself Macromedia Flash 8 in 24 Hours. Fundamental topics are presented one-by-one in a series of 24 one-hour lessons that will help you master the basics of Flash. Author Phillip Kerman, an internationally-known Macromedia trainer and multimedia expert, offers you a clearly-written, well-organized introduction to Macromedia Flash 8 without becoming too overwhelming. You will cover such subjects as: Drawing and Painting Original Art Using Motion Tween to Animate Animatng Using Movie Clips Using Actions to Create Non-Linear Movies Optimizing a Flash Site Publishing a Creation Not only will you master the basics of Macromedia Flash 8 with Sams Teach Yourself Macromedia Flash 8 in 24 Hours, you will also be better prepared to learn more advanced topics in the future.

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Foundation Flash CS3 for Designers

Foundation Flash CS3 for Designers

Foundation Flash CS3 for Designers
ISBN: 159059861X | Published: 24th July 2007 | PDF | 600 Pages | 10 MB

Flash is one of the most engaging and innovative, and versatile technologies available—allowing the creation of pretty much anything from simple slideshows, animated banners and icons and cartoons, to Rich Internet Applications, Interactive videos, and dynamic user interfaces for web sites, kiosks, or DVDs. The possibilities are endless, except that now, it just got better.

In 2007, Adobe released Flash CS3, which boasts a whole host of new features, including fully customizable workspace, full ActionScript 3.0 support, a PSD importer, a tween-to-code animation converter, and much more.

And this book is all you'll need to learn Flash CS3 from the ground up, or learn about all these new features, if you already have previous Flash experience—Flash experts Tom Green and David Stiller take you step-by-step through all facets of Flash CS3, with the emphasis firmly on good design techniques that you use in your own projects.

* Learn Flash design from the ground up, or just get to grips with the new features, with a series of step by step tutorials.
* Provides an easy introduction to ActionScript 3.0 coding, but the focus is mainly kept on design.
* Learn from the experts—written by renowned Flash designers Tom Green and David Stiller.

What you’ll learn

* The ins and outs of the Flash CS3 interface
* How to use all of Flash CS3's essential features, such as text, graphics, and animation
* How to use video and sound effectively in Flash
* The basics of ActionScript 3.0
* Building Flash user interfaces rapidly using components.
* How to populate a Flash movie with dynamic data such as XML.
* The Basics of creating Flash Lite applications (Flash for mobile devices)
* Using Cascading Style Sheets with Flash
* Optimizing and publishing your Flash movies

Who is this book for?

This book is for both beginners who want a solid grounding in Flash CS3, and designers with previous Flash experience, who want to get up to speed with the new features.

Summary of Contents

* Chapter 1: Learning the Flash CS3 Professional
* Chapter 2: Graphics in Flash CS3
* Chapter 3: Symbols and Libraries
* Chapter 4: ActionScript Basics
* Chapter 5: Audio in Flash CS3
* Chapter 6 Text in Flash CS3
* Chapter 7: Animation in Flash CS3
* Chapter 8: Video in Flash
* Chapter 9: Using the Flash UI Components to Build Interfaces
* Chapter 10: CSS and Flash
* Chapter 11: Dynamic Data (XML) and Flash
* Chapter 12: Going Mobile in Flash
* Chapter 13: Optimizing Flash Movies
* Chapter 14: Publishing Flash Movies



Flash CS3 For Dummies

Pack pizzazz into your Web sites with Flash!
Start with simple animation, or create whole pages in Flash

The newest version of Flash offers all sorts of cool options for designing Web sites that stand out from the crowd, and this handy guide makes it easy. Enhance your site with animated graphics, boxes, or buttons; morph shapes; create text with exotically changing colors; add sound or video; and watch visitors flock to your site!



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Foundation Flash 8 Video

Foundation Flash 8 VideoPublisher: friends of ED
Language: English
ISBN: 159059651X
Paperback: 360 pages
Data: June 19, 2006
Format: PDF
Description: Do you want to master Flash video work, and work your way toward creating awesome, mind-blowing, interactive web applications? Well, don't go any further--this full color book is all you need to step into the future.

When Flash Professional 8 was released, it seemed as if we'd embarked on a web video revolution almost overnight. Up until then, web video was a morass of competing players, technologies, standards, codecs, and playback quality. The inclusion of the On2 VP6 codec, the FLV Playback component, alpha channel video, and the Flash 8 Video Encoder has ended the infancy of web video, creating an instant benchmark with no stops in between.

And this book is the ultimate guide to Flash 8 video--it offers practical advice, technical guidance, and a full series of creative projects ranging from the dead simple to the complex in a manner that talks to you as an equal and makes only one assumption: basic familiarity with the Flash interface.

We start with the basics--how to edit video in some of the most popular packages available (such as iMovie and Movie Maker 2) and create a Flash video file and import it into Flash.

Next, we move on to the good stuff--creating a custom video player; creating an alpha channel video and using it in some spectacular projects; turning your creativity loose by applying filters and blend effects to video using the Flash interface and ActionScript; creating video walls, menus, and stunning masking effects; and exploring how Adobe After Effects 7 and Flash Professional 8 are poised to become a motion graphics powerhouse. Best of all, you will discover something the authors had discovered by the time they started writing this book...this stuff is fun!
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Flash 8 Essentials

Flash 8 EssentialsPublisher: friends of ED
Language: English
ISBN: 1590595327
Paperback: 424 pages
Data: December 19, 2005
Format: CHM
Description: As a creative professional or interactive developer, you'll be amazed at the exciting possibilities presented to you by the new features available in Flash 8; but as a busy designer, we know you won't have as much time as you'd like to explore these new additions. Never fear--this book wastes no time looking at timeline basics, tweens, or movie-publishing options--it focuses exclusively on the new Flash 8 features, getting you quickly up to speed with a combination of illustrative tutorials, handy references, and inspirational examples.

In this book, you'll learn how to
* Benefit from exciting new pixel-level control with the new BitmapData API
* Create stunning visual effects with filters and blend modes
* Add interactive video quickly and easily using cue points, video alpha channel support, and the industry-leading On2 VP6 codec
* Take advantage of speed enhancements with bitmap caching
* Communicate easily with browsers using the new ExternalInterface class
* Add support for uploading images directly from Flash 8 with the new File Reference class
* Take advantage of the new text field and drawing improvements

By the end of the book, you'll know that there's no shortage of new tools to enhance and inspire your Flash development; and since this book is written by some of the community's leading Flash experts, you'll know you're in good hands. If you're looking to master Flash 8 with a minimum of time and effort, then this is the only book for you.

Summary of Contents:
* Flash 8 Overview
* Blending Modes
* Filters
* Drawing and Graphic Improvements
* Video: Alpha Channels and Other Improvements
* TextField Improvements
* Speed Improvements
* The Wonderful World of BitmapData
* Getting Creative with Filters, Masks, and Animation
* External Interface
* Flash 8 Examples
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Macromedia Press

Note: if link does not work in internet explorer, use mozila firefox browser .. You can get it from right top corner of this site so first download and install cause links are tested only on mozila firefox.

Copy and paste the links in address bar and change 'hxxp' to 'http' and press enter:

index of parent directory
Building Php Applications With Macromedia Dreamweaver Mx.pdf 28-Dec-2006 16:53 371K
Dreamweaver Mx 2004 - The Missing Manual.chm 28-Dec-2006 16:53 15M
Macromedia Dreamweaver Mx 2004 .pdf 28-Dec-2006 16:53 9.1M
Macromedia Flash Mx 2004 .pdf 28-Dec-2006 16:53 1.0M
Wiley - Dreamweaver MX Weekend Crash Course.pdf 28-Dec-2006 16:53 6.7M
Wiley - 50 Fast Dreamweaver MX Techniques.pdf 28-Dec-2006 16:53 34M
Wiley - Flash MX ActionScript for Designers.pdf 28-Dec-2006 16:53 8.0M

hxxp://mappesona.com/ebook/Macromedia/

index of parent directory
50 Macromedia Flash MX Fast Techniques.pdf 17-Nov-2005 19:10 4.1M
Flash 4 manual.pdf 23-Jan-2000 00:00 3.4M
Flash MX 2004 ActionScript Bible.pdf 15-Oct-2005 15:46 21M
Flash MX Tutorials.pdf 15-Nov-2005 14:17 4.3M
Flash mx actionscript eBook.pdf 23-Nov-2005 14:49 8.0M
How to Make Flash & PHP Talk.pdf 11-Nov-2005 17:00 537K
Learning_Flash.pdf 12-Nov-2005 12:18 1.0M
Macromedia-Flash-Fireworks-DreamWeaver serial numbers.doc 15-Nov-2005 19:21 2.0K
Macromedia Flash - Making movies.pdf 11-Nov-2005 23:25 64K
Macromedia Flash MX - Building a 100% Flash Site.pdf 12-Nov-2005 12:21 513K
Macromedia Flash MX Actionscript eBook.pdf 15-Nov-2005 19:07 8.0M
Macromedia Flash MX Bible.pdf 15-Nov-2005 22:13 15M
Macromedia Flash MX Tutorials.pdf 20-Nov-2005 00:49 4.3M
Manual - Macromedia - Flash MX.pdf 16-Nov-2005 07:25 4.3M
Play Piano In A Flash.pdf 17-Nov-2005 18:30 1.5M
Using_FL.pdf 15-Nov-2005 22:22 4.4M
[eBook]Macromedia.Flash.MX.2004.Learning.Flash.pdf 15-Nov-2005 12:36 1.0M
eBook - Flash MX Level 1.pdf 11-Nov-2005 18:32 1.7M

hxxp://www.fet2005.cs.buap.mx/EBOOKS/FLASH/

Flash Animation for Teens (For Teens)


Flash Animation for Teens (For Teens)
By Eric D. Grebler

* Publisher: Course Technology PTR
* Number Of Pages: 208
* Publication Date: 2006-06-20
* Sales Rank: 132033
* ISBN / ASIN: 1598632302
* EAN: 9781598632309
* Binding: Paperback
* Manufacturer: Course Technology PTR
* Studio: Course Technology PTR More...Book Description:

Welcome to your no-experience-required, introductory guide to creating animations with Macromedia Flash! Flash Animation for Teens will help you develop the fundamental Flash skills that you need to confidently create your own animations. Covering the basics of Flash animation, this book uses Flash 8 to teach you the techniques you need to create a variety of animation styles, including games, web sites, stand-alone applications, and cartoons. Ideal for readers with little to no Flash experience, this project-based guide will help you conquer the basics and begin creating your own animations.

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Macromedia Studio 8 : Training from the Source



Publisher: Macromedia Press
Number Of Pages: 560
Publication Date: 2006-01-31
Sales Rank: 19250
ISBN / ASIN: 0321336208
EAN: 9780321336200
Binding: Paperback
Manufacturer: Macromedia Press
Studio: Macromedia Press
Book Description:
Learn by doing! Macromedia Studio 8: Training from the Source provides a comprehensive, working introduction to the most powerful Web design and development suite available. Starting from the ground up, you’ll build two Web sites. In the first half of the book, you’ll combine the strengths of Macromedia Flash, Fireworks, and Dreamweaver to create an attractive, yet maintainable site. In the second half of the book, you’ll focus on building a powerful and dynamic user experience by combining Macromedia Flash, Dreamweaver, Contribute, FlashPaper, and ColdFusion. The enclosed CD-ROM contains all the files you need to complete the projects, plus completed files for you to compare with your results and use as models for future projects.You learn how to:
Optimize graphics in Fireworks, balancing quality and file size
Design in a standards-compliant, all XHTML-CSS workflow
Insert and format text, images, and CSS layers in Dreamweaver
Master multimedia concepts, such as timelines, libraries, and file architecture
Create Flash animations, using frame-by-frame and tweened animation techniques
Create functional buttons using Flash symbols and ActionScript
Integrate video into Flash projects
Use ColdFusion to display live database data on a Web page
Send data in and out of Flash movies to server scripts and databases
Leverage the power of Contribute to maintain, distribute, and control Web content and FlashPaper to create, share, distribute, and use documents in a secure, universal format
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Certified Macromedia Flash MX Designer Study Guide


Certified Macromedia Flash MX Designer Study GuideBy Christopher Hayes

Publisher: Macromedia Press

Number Of Pages: 136

Publication Date: 2002-11-21

Sales Rank: 815868

ISBN / ASIN: 0321126955

EAN: 0076092019671

Binding: Paperback

Manufacturer: Macromedia Press

Studio: Macromedia Press'

50 Fast Flash MX Techniques


  • Publisher: Wiley
  • Number Of Pages: 292
  • Publication Date: 2002-09-09
  • Sales Rank: 549862
  • ISBN / ASIN: 0764536923
  • EAN: 0785555110823
  • Binding: Paperback
  • Manufacturer: Wiley

  • Book Description:

    * 50 cool techniques that will take your Flash animations to the next level. Includes topics such as Simulating a 3D Cube, Creating an Explosion, Building Letters from an Images, Making Mono Clips Sound Like Stereo, Creating a 3D Morph, Triggering Speech Bubbles, Building a User-response Form, Putting a Flash Movie onto a PDA.
    * Covers the latest Flash "X" release. Most of these effects can also be created with Flash 5.
    * 50 step-by-step methods to make your Flash 5 and Flash "X" animations more impressive, engaging, effective, and fun. Includes a 32-page full-color insert highlighting the most dramatic visual tricks.



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Flash 8 Projects for Learning Animation and Interactivity


358 pages O'Reilly CHM English ISBN: 0-596-10223-2 2.98 Mb
Flash 8: Projects for Learning Animation and Interactivity teaches Flash design rather than simply Flash itself. With a standalone series of walkthroughs and tutorials for Flash beginners coming from a graphics field, this book teaches Flash in the context of real-world projects. Rather than learn a Flash tool for the sake of it, you learn which areas of Flash are important, and which are less used, simply by seeing how typical content is actually created. And rather than a text-heavy approach, this graphically rich book leads you through hands-on examples by illustration.Each project in the book starts with goals and broad sketches before moving to design and scripting. This helps you understand design intent-the why of the process-rather than just learning the interfaces and the how of it all. Along the way, you'll create Flash content that includes traditional animation techniques (as seen in full-length animated features), and ActionScript-based interactive animation, such as custom web site interface designs. You also learn how to combine both traditional animation techniques and ActionScript to create feature-rich Flash assets from the ground up.

Flash MX 2004 Games


Publisher: Focal Press; (September 7, 2004) ISBN-10: 0240519639 PDF 10,6 Mb 448 pages"If you are looking into how to create online games and getting a better understanding of the powerful language that Actionscript is, you could do a lot worse than this book. The examples and explanations are clear and thorough... Nik does a good job of keeping the pace upbeat and making the reader feel involved... for those people who are interested in how to make games and how to improve their coding, it is a worthwhile investment."
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Focal Easy Guide to Flash MX 2004: For new users and professionals


Focal Press ISBN: 0240519590 September 28, 2004 224 pages PDFConfused by ActionScript? Want to get to grips with creating interactive graphics and animation in Flash quickly? Whether you are a new user or a professional illustrator, designer or animator experienced in other animation and effects packages, this highly visual, color book will be all you need to get you up and running with the latest powerful upgrade - Flash MX 2004.
http://www.ftp2share.com/file/17814/0240519590.rar.html - (6 Mb)

Flash Application Design Solutions: The Flash Usability Handbook (Solutions)


Summary:Flash Application Design Solutions shows you how to harness the power of ActionScript 2.0 and make the most of the improved design tools of Flash 8 to create usable, intuitive Flash interfaces.In this book, you'll find a number of concrete Flash usability solutions that use elements such as navigation menus, data filtering, forms, content loaders, Flash liquid layouts, help tips, and many other features. You'll learn how each of these solutions actually improves on what is possible with HTML and JavaScript. In each case, you'll see how users interact with the website feature, and how it gives users the most intuitive, enjoyable experience possible while using your application. You'll get a step-by-step analysis of how to program and build each solution, and how to make it scalable, maintainable, and reusable.The book concludes with a case study that showcases the solutions developed in the previous chapters, all working together in a single application. This example puts all the pieces together and highlights just how, with some thought and consideration, Flash can improve usability on the Web.This book is essential reading for all Flash designers and developers, from beginners seeking valid solutions to veteran Flashers looking for a fresh perspective on application design, interaction, and reusability.You'll learn:* Important Web usability theory* How to build usable Flash applications* Effective object-oriented programming using ActionScript* How to use new Flash 8 features* Object-oriented ActionScript programmingSummary of Contents:* PART ONE: INTRODUCING FLASH USABILITYo Chapter 1: Flash: Then, Now, Latero Chapter 2: Setting Up Your Flash Environment* PART TWO: THE USABILITY SOLUTIONSo Chapter 3: A Basic Selection Systemo Chapter 4: Navigation Menuso Chapter 5: Content Loadingo Chapter 6: Inventory Views and Selection Deviceso Chapter 7: Data Filteringo Chapter 8: Formso Chapter 9: State Management and Storageo Chapter 10: Help Tipso Chapter 11: Browser Historyo Chapter 12: Liquid Layoutso Chapter 13: Embedding Flash* PART THREE: PUTTING THE PIECES TOGETHERo Chapter 14: Planning for Usabilityo Chapter 15: The Usable Bookstore

Flash 8 (Missing Manual)


Publisher: O'Reilly Media; 1 edition (March 1, 2006) ISBN-10: 0596101376 CHM 9,9 Mb 446 pagesMacromedia's Flash 8 is the world's premier program for adding animation to websites. And with the latest version, this popular program becomes more versatile, letting beginning webmasters and expert developers alike create sophisticated web content. But Flash isn't intuitive. And it doesn't come with a manual. Whether you want to learn the basics or unleash the program's true power, Flash 8: The Missing Manual is the ideal instructor.This hands-on guide to today's hottest web design tool is aimed at nondevelopers, and it teaches you how to translate your ideas into great web content.It begins with a solid primer on animation, which helps you get comfortable with the Flash interface. Once you have these basics under your belt, Flash 8: The Missing Manual moves on to advanced animations, including adding special effects and audio, video, and interactivity to your presentations. When you're really feeling steady, the book shows how to use a dollop of ActionScript to customize your content. It then teaches you how to publish your Flash creations for web surfers everywhere to enjoy. Along the way, the book shows you good design principles and helps you avoid elements that can distract or annoy an audience.Author Emily Vander Veer has more than a dozen books to her credit, including titles on web design and scripting--most written for non-technical readers. Her background makes her the perfect author for a straightforward book on a complex subject. She takes Flash 8: The Missing Manual from the basics to the advanced, yet avoids a hasty jump into tough topics that can leave readers confused.Not only will Flash 8: The Missing Manual help you turn a concept into unique, dynamic content, but it will continue to serve as a reference as


Flash ActionScript for Designers


ISBN: 0764536877

Author: Doug Sahlin

Publisher: Wiley

Summary:This book will teach Flash designers how to create ActionScripts that they'll refer to again and again in their design work. Projects such as Creating a Pop-Up Menu, Creating a Sound Controller, or Creating an Animated Flash Banner can be used as the starting point for readers' own customized projects. All of this is presented with lots of visual examples and a minimum of jargon and "programmer-speak."ABOUT THE CD-ROMIncludes source material for each project, trial versions of Macromedia software and additional third-party software.

Learn Programming with Flash MX


ISBN: 1590592417

Author: Kristian Besley / Ben Renow-Clarke

Publisher: friends of ED

Summary:friends of ED authors, Kristian and Ben, have been busy writing a title for our parent company Apress. We think you'll like it...About the book:Learn Programming with Flash MX , a book for absolute beginners, covers the fundamental programming principles and skills that every programmer needs to master in order to create well-structured and efficient code that lives up to professional standards.This book employs a truly unique classroom-based approach to learning, with the goal of establishing core, practical programming skills. Each chapter presents a lesson covering a distinct topic of programming with ActionScript. In each "class", theory and practice are smoothly blended together with plenty of practical examples. The class project that runs through the book reinforces the learning in an integrated, real-world context, using Flash MX as the illustrative vehicle.Summary of Contents:Class 1: Meet the studentsClass 2: The Kiosk ProjectClass 3: Programming ConceptsClass 4: Symbols and ObjectsClass 5: InteractionClass 6: Programming StructuresClass 7: Starting the kiosk projectClass 8: ArraysClass 9: FunctionsClass 10: The Statistics ReportClass 11: Finishing the kiosk projectClass 12: Modifying the Case Study

The Essential Guide to Flex 2 with ActionScript 3.0



Publisher: friends of ED
Number Of Pages: 520
Publication Date: 2007-02-26
Sales Rank: 3467
ISBN / ASIN: 1590597338
EAN: 9781590597330
Binding: Paperback
Manufacturer: friends of ED
Studio: friends of ED
Book Description: )
Understand MXML containers
Create transitions
Create data-driven applications with XML
Interface Flex with ColdFusion
Understand the power of states
Flex 2 represents something of a revolution in web applications. It is the next evolutionary step of Flash, which has grown from a web animation tool to a powerful enterprise web design and development tool. with nearly 98% of all web browsers and cellular phones running the Flash player needed to use Flash and Flex applications, knowledge of Flex is indispensable for any serious web designer and developer.This book will show you how to create powerful, rich Internet applications using Flex 2 and ActionScript 3.0. After learning how to install and becoming familiar with the basics of the Flex Builder 2 software, you will explore in depth how ActionScript 3.0 interacts with Flex's powerful XML-like design language: MXML. the text will take you through all the powerful features of Flex using a series of strictly practical exercises.You will:
Examine the power of designing layouts using Flex's MXML containers.
Discover many of the new features of ActionScript 3.0.
Work your way through a professional case study, building up a complete Flex application.
Connect Flex to Adobe's powerful ColdFusion application server, and start to work with Flex applications powered by dynamic server-side code.
Learn how states can smoothly transition your application interfaces between different data displays.
Put quite simply, this book is all you'll need to master Flex 2 and ActionScript 3.0 application development. Welcome to the revolution!Summary of contents:
Chapter 1: Introducing RIAs and Installing Flex Builder 2
Chapter 2: Introducing Flex and Flex Builder 2
Chapter 3: Introducing ActionScript 3.0
Chapter 4: Containers and Components
Chapter 5: Navigation Containers
Chapter 6: Flex and XML
Chapter 7: States
Chapter 8: Case Study: Part 1
Chapter 9: The Repeater Component
Chapter 10: Case Study: Part 2
Chapter 11: Drag and Drop
Chapter 12: Flex and ColdFusion
Chapter 13: Charting
Chapter 14: Printing
Chapter 15: Unfinished Symphony
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Flash 8 Cookbook (Cookbooks (O'Reilly))



Publisher: O'Reilly Media
Number Of Pages: 510
Publication Date: 2006-04-12
Sales Rank: 48120
ISBN / ASIN: 0596102402
EAN: 9780596102401
Binding: Paperback
Manufacturer: O'Reilly Media
Studio: O'Reilly Media
Average Rating: 3.5 Book Description: )
This practical, nuts-and-bolts toolkit puts theory into practice with ready-made answers to common Flash development questions. It's the perfect resource for Flash developers, as well as designers who are ready to start doing development work.
Flash 8 Cookbook offers quick look-up (and cross-referenced) recipes in four main categories:
Creating Flash Content
Building Interactive Flash Interfaces
Adding Multimedia and Data
Planning Flash Projects
Using O'Reilly's popular Problem/Solution/Discussion Cookbook format, this book offers 280 standalone recipes that include a brief explanation of how and why the solution works, so you can adapt it to similar situations you may run across in the future. For people who say, "I understand everything in theory, but I don't know where to start in practice," this book offers ready-to-use answers to real-world problems.
Joey Lott is the author of ActionScript Cookbook (O'Reilly) and co-author of Flash MX 2004 ActionScript Bible (Wiley). He's a leading speaker and consultant in the Flash development community.